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Silent NProductions Enquire
Independent production house Limbe, Cameroon  /  Wokingham, UK

African stories,
built to travel.

We make original African films with AI-assisted production, then bring that craft to business videos and creative workflows. Story first. Human direction throughout.

Two figures watch a van emerge from a blue portal on a Cameroon road — The Children Of The Ore trailer
The Children Of The Ore SN–002  ·  Watch the trailer
Three worlds In production, development and release
Two territories Cameroon & the United Kingdom
One pipeline Animation · Virtual production · Live action
01 / Launch

Two worlds open on the same day.

On 14 September 2026, The Mbengs premieres and The Children Of The Ore trailer goes public. Two very different stories, released on the same day.

SN–001 · Episode One

The Mbengs

The family adventure begins. Grandmother's grounds open, the sealed route unlocks, and Episode One goes live at midnight in Cameroon.

—Days
—Hours
—Mins
—Secs

Until 14 September 2026 · 00:00 WAT

SN–002 · Trailer

The Children Of The Ore

A rescue thriller in which the missing do not want to be found. Nobody was taken — which is what makes it so hard to prosecute, and so hard to explain. The pilot stays private, released one audience at a time to commissioners, financiers and festivals.

Eight × 50 minutes. Near-future Cameroon. English, French and Pidgin from a single shoot.

02 / The list

Be told the moment it opens.

We will email you on launch day, then only when there is real news: a release, a new title or a glimpse behind the work. A few messages a year, at most.

Hear it first.

Our team works between Limbe and Wokingham. The list is the simplest way to hear when something is ready.

03 / Slate

The worlds we are building.

Three original titles at different stages: a family adventure, a supernatural thriller and a preschool world.

SN–001 Episode one releasing Animated series

The Mbengs

An ordinary family in a high-tech future discovers extraordinary powers rooted in ancestral heritage.

Limbe, Cameroon, 2057. Twelve episodes across four three-episode arcs, driven by a family engine rather than a fight: an external mission, one child's honest mistake, and a domestic scene that changes something. At its centre is a grandmother whose grief has hardened into control — and children who do not defeat her, they help her let go.

Format
12 × animated episodes, four arcs
World
Limbe, Cameroon — 2057
Method
Generative animation under a reference-locked pipeline
Status
Episode One releases 14 September 2026
SN–001 A father and four children look down over a highland village at sunset, ancestral compounds threaded with soft holographic light
SN–002 In development Supernatural drama

The Children Of The Ore

A rescue thriller in which the missing do not want to be found.

Across Limbe, Kumba and Buea people are disappearing, and not one of them was taken. The man behind it does not abduct. He offers — a door out of a life that has stopped paying — and people say yes. That is why there is no case to bring and nothing a family can report: the missing are alive, cared for, and finished with the people still looking for them. A mother can stand in the same room as her son and be told, politely, that she is no longer needed.

Five young people who inherited a connection to the Ore go in after them, and learn fast that the fight is never for the door — it is for the person on the other side of it. They extract, evade, contain, negotiate, cut power and open exits. But the only thing that has ever brought someone back is what their captor cannot counterfeit: a specific, imperfect memory of home. Not the version he is selling. Theirs.

Format
8 × 50 minutes
World
Near-future Cameroon
Language
English, French and Pidgin from one shoot
Audience
Teens 15+ and the family watching with them
Status
Pilot shot, cut and graded — at pitch
SN–002 A man in a blue ceremonial suit inside his violet-lit den — a still from The Children Of The Ore
SN–003 Publishing Preschool animation

Enoid Village

Learn. Grow. Shine.

A bright African world for young children and the adults raising them. Enoid Village brings together short animations, songs, books and everyday learning.

Format
Animated shorts, songs and learning
Audience
Children 3–8 and their families
Channels
YouTube, print and digital activities
Status
Publishing — slate in build
SN–003 Three children on a lantern-lit road winding up through a village of domed houses toward a glowing mountain
Film craft / Business services

The films show the craft.
The services put it to work.

Our original worlds are where we develop our AI production method: clear direction, consistent references and reviewed edits. Bring that discipline to your organisation’s next video.

04 / Studio

Rooted in Limbe.
Made for everywhere.

Concept plan for a future Silent N VFX production studio, including green-screen stage, editing suite, podcast corner and training classroom
Future studio conceptA home for production, training and collaboration in Limbe.

Silent N Productions is an independent company making original African stories for screen and beyond. We work between Limbe, Cameroon and Wokingham, UK.

The company is led by Mbeng Ngassa, a cinematographer and creative technologist. Two decades behind a camera inform the work: light, composition, space and the feeling a frame needs to carry.

We are a production company. We use new tools where they help, but hold them to the same standard as a camera, a script or an edit: they have to serve the story.

We own the work we make, develop it in-house and bring in partners when a title is ready for its next step.

The silent letter is still part of the word.
On the name
05 / Method

Direct the system.

Good generative work depends on consistency. These four habits keep characters, places and stories steady from one scene to the next.

World memory

Reference packs

People, objects and places are locked to approved references before a single frame is generated.

Space

Spatial maps

Every location is mapped before production so angles and geography stay consistent.

Intent

Shot purpose

Every frame answers a story or spatial question. If it answers neither, it does not get made.

Order

Editorial memory

Clear take names and final cuts make sure late changes do not undo earlier decisions.

More prompting is not the answer. See how the film process applies to business.

07 / Contact

Bring us the difficult idea.

Email mbengngassa@gmail.com
Studio Limbe, Cameroon  /  Wokingham, United Kingdom
Good to include Purpose, timing, budget range and the decision you are trying to make. A perfect brief is not required.